The somewhat implausible notion of R-Type Final getting a sequel has come a step closer to becoming a reality, with the crowdfunding campaign for R-Type Final 2 kicking off late this coming Monday (June 3rd), with Nintendo Switch, PlayStation 4, Xbox One and PC all being target platforms.
It's in development from Granzella, with permission from original developer Irem and with key staff members from the R-Type series involved. The design comes courtesy of Kazuma Kujo, who worked on R-Type Delta, R-Type Tactics and, of course, R-Type Final. Some new detail on R-Type Final 2 was revealed ahead of the campaign, with a 'real-time level function' that dynamically changes difficulty on the fly depending on the player's abilities.
There'll be a variety of ships available, unlocked through meeting certain conditions, while older levels will return 'with new expressions and interpretations'. It's the humble goal of the team behind R-Type Final 2 to 'an R-Type that is better than any other R-Type titles'.
from Eurogamer.net http://bit.ly/2IdJnwK
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