While our time with Cyberpunk 2077 update 2.0 and Phantom Liberty was pleasant, it is time to dissect the game’s performance, especially with the addition of DLSS 3.5 support. As you might be aware, the game’s graphics settings received a […]
The article Nvidia’s DLSS 3.5 Ray Reconstruction Tested in Cyberpunk 2077 was first published on Beebom
from Beebom https://ift.tt/AoLqncm
0 comments:
Post a Comment